Quillathe Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow coat over a white low-cut shirt, and a Stetson hat upon her head, and she perpetually has her shield ready. Her hair is always cut to a buzz. Her eyes are amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also is a firm believer in the womanly ideal.
History: From birth she was tutored by a cruel and relentless mentor. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Rich. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Brown-green garnet (60 gp).
Kriv Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a tight fitting green shirt and pants. He has dyed his greying blue crest a little too much giving a sharp blue color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kriv took refuge in the large cave and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Criminal record, Nature. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 160 gp.
Liftrasa Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has done her best to style her golden hair to look like a famous performer. Her eyes are amber.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Liftrasa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 370 gp.
Symma Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is dressed in earthy colors with a blue and green handkerchief worn on her left side. Her white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not trust anyone and sleeps with one eye open.
History: Symma lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and she has a crush on the local banker
Flaws: Insomniac, Cynical. Bonds: Family, Job, Has a crush. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp. 1 Healer’s kit.
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