Gimble Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears just a blue suit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.
History: Gimble lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Herbalist and found it very stressful. He then took over the family business and is one of the better Herbalist for hire.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Poor, Job, Family, Immigrant. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 8 (-1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +1
Possessions: 200 gp. Jasper (40 gp).
Great Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mason does. His yellow fur is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Antagonistic. Bonds: Job, Attractive, Religious, Rich. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp.
Roge High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His hair is cut close to his head. His blue eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Adventurer. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Eiravel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has a slight overbite and is overall scrawny. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Eiravel will drive conversation. He is harsh and unforgiving.
History: He comes from a rich southern family. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He then took over the family business and is one of the better Beggar for hire.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 pp. Obsidian (4 gp). Carnelian (70 gp).
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