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NPC Generator

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Advanced [show]


Cagak Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is typically in his Cartwright uniform, he is not a threatening figure. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing writing.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Artistic, Logical. Flaws: Secretive. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Cagak Blackwood, Male Half-Orc Bard 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)12 (+1) 9 (-1)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 gp. Jade (70 gp).


Social Check DCs


Mary Vance, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears grey cloth garments or leather armor. Her red hair is thinning but still full. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born in a small desert village. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Mary began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many brigands want her driven away.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Mary Vance, Female Human Warlock 3
Medium (4'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)7 (-2) 6 (-2)12 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Mormo Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is portly but not overly obese. His silver hair is thinning but still full. His black eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mormo is combative with any and all who dare try his patience in the slightest.

History: Mormo was born in the west. At a young age he loved to build and create. His childhood dream was to be a Laborer, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Gifted, Justice, Persistence. Bonds: Attractive, Job, Religious. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Mormo Murder, Male Tiefling Druid 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 10 (+0)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp.


Social Check DCs


Soveliss Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long brown hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with painting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Soveliss Mellerelel, Male Elf Monk 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp.


Social Check DCs

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