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NPC Generator

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Lvl.
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Seed

Advanced [show]


Trym Sheldon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Sailor for hire.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Disease. Bonds: Immigrant, Guardian, Job, Poor. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Trym Sheldon, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. Citrine (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Firahel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. His red hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Aerdeth studied abroad. When Aerdeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Aerdeth Firahel, Male Elf Druid 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs


Gerald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has styled his chestnut hair well, parting it to the left. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Brownrigg, Male Human Expert 2
Medium (6'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Hugolina Davenport, Female Human [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she wears many layers of old clothing at all times. Her blonde hair is wavy and long. Her eyes are a pleasant brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Hugolina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business.

Flaws: Ugly. Bonds: Poor, Job, Family, Religious, Criminal record. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Hugolina Davenport, Female Human Warrior 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)4 (-3) 11 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 140 gp. Sardonyx (80 gp).


Social Check DCs

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