Ahinar Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. She is bald on top and has large chestnut tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Architect business at a young age. She worked as a nervous Architect and found it very stressful. She then took over the family business and is one of the better Architect for hire.
Motivation: She is unsatisfied with her job; and she is wracked by social anxiety
Flaws: Ugly, Insane, Fearful. Bonds: Job, Adventurer. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 340 gp. Golden yellow topaz (200 gp). Silver pearl (150 gp). Zircon (80 gp).
Nyx Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Nyx does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of a Armorer, who enjoyed hunting, Nyx was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Nyx's homeland. Nyx decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Nature, Immigrant. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. Hematite (5 gp).
Oolah Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white cloak and cross-gartered pastel stockings. Her chestnut hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Oolah was born in the east. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Persistence. Flaws: Insane. Bonds: Slave, Religious. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (50 gp). Gold and topaz bottle stopper cork (300 gp).
Oppah Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears very tight pants and wife beaters, though occasionally she sports a blue coat, marred by beers. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She misses her home and complains about the freezing weather, even in summer.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1600 sp.
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