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NPC Generator

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Advanced [show]


Valafar Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black and very short. His eyes are white and catlike.

Personality: Aggressive, abrasive, and angry, Valafar embodies much of what other species detest in the Tieflings. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Bounty Hunter, Valafar learned a great deal about his father's area of expertise. A gifted student he started as a Performer, but he got bored and became a Bounty Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many drow want him driven away; and to be a performer again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Valafar Peace, Male Tiefling Warrior 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)7 (-2) 5 (-3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 7
Languages
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Iolite (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Emeny Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. Her moppish brown hair is in a traditional bowl cut. Her eyes are blue and catlike.

Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Emeny was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their daughter. She worked as a Layabout, and she later adopted a second daughter.

Motivation: She is content; and to reunite with her absent father

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Emeny Warwick, Female Human Rogue 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)10 (+0) 11 (+0)6 (-2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 90 gp. 1 Simple lock.


Social Check DCs


Theirastra Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is auburn and very short. She is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things.

Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Theirastra Mellerelel, Female Half-Elf Cleric 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 9 (-1)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Tourmaline (80 gp).


Social Check DCs


Lance Ashley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He wears his red hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Lance Ashley, Male Human Rogue 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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