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NPC Generator

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Advanced [show]


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a long, white, dusty cloak, and sports empty pouches on her belt. Her chestnut hair is thinning but still full. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is calm most of the time but flees social interaction. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Jasmine Warmwater, Female Halfling Warrior 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Keth Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely black suit with red socks and a vest with buckled shoes. His auburn hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Religious. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Keth Blakely, Male Half-Orc Fighter 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 11 (+0)7 (-2)
Skills Athletics +3, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Hobart Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized opal on his right hand. His moppish chestnut hair is in a traditional bowl cut. His eyes are hazel and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hobart took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly. Bonds: Rich, Nature, Family, Mentor. Occupation: Barber

Voice: German accent

Attributes [hide]

Hobart Wildcloak, Male Halfling Cleric 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Shivering Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in brown turtlenecks beneath a pastel coat with blue slacks. Her red fur is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the west, but her parents moved at a very young age to the north. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. After a long history of fighting, Shivering and her spouse have recently divorced.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Shivering Prim Posies, Female Tabaxi Barbarian 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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