Oskar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting grey shirt and pants. He wears his black hair up. His eyes are amber and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Tourmaline (60 gp). 1 Masterwork Uncommon Weapon.
Kilvar Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He has a red handlebar mustache and slicked back red hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Kilvar was born on a far western forest where he grew up under the tutelage of his father, an expert Farmer. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Joker, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Red-brown spinel (70 gp).
Shamil Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a large blue jacket. Her long silver hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Shamil studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Adventurer. She has built up a small fortune and can afford her own way.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Conrad Stafford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is brown and curly. His eyes are gray and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Flaws: Ugly, Disease, Insomniac. Bonds: Military, Adventurer. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 5000 cp. Smoky quartz (80 gp). Onyx (80 gp). Chalcedony (80 gp). 1 Superior lock.
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