Kathra Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally well dressed albeit a few years behind the times. Her brown hair is cut short with large spiked bangs in the front. She has a dull look in her amber eyes.
Personality: Calm and collected, she is a well trained Bellfounder. She can't help but pocket interesting objects she comes across
History: She was born in a small forest village. She has chosen to use the inheritance that was left to her frivolously. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable.
Bonds: Attractive, Job, Criminal record, Nature, Rich. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Red-brown spinel (40 gp).
Oriax Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with deerstalker hat. He has wavy black hair. He has several tiny sapphire earrings on each ear.
Personality: Oriax wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Large well-done wool tapestry (100 gp).
Numba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who is typically in her Blacksmith uniform, she is not a threatening figure. Her chestnut hair is cut short. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to be a miller again
Ideals: Optimist. Flaws: Addict. Bonds: Job, Poor. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Jaxi Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. Her copper crest is braided into rings. She wears crescent spectacles with a black brim.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Jaxi grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jaxi took refuge in the large cave and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero.
Ideals: Optimist. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 270 gp. 1 Masterwork Uncommon Weapon.
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