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NPC Generator

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Advanced [show]


Farideh Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her crest is black, silky, and of moderate length. She has gleaming, smiling red eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Farideh was born in the south. At a young age she loved to build and create. A freak accident while working with her Soapmaker mother left her crippled. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Joker, Persistence. Flaws: Disease. Bonds: Attractive, Family. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Farideh Beryntolthropal, Female Dragonborn Paladin 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Hematite (7 gp).


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He is a Metallic Dragon in disguise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Nicholas Graeme, Male Human Expert 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)17 (+3) 7 (-2)7 (-2)
Skills History +5
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Onyx (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Marastyr Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy auburn hair. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bellfounder job and began her own company from there.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Marastyr Glanhig, Female Dwarf Warlock 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Falkrunn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Falkrunn embodies much of what other species detest in the Dwarves. She is obsessed with her god.

History: The child of a Miller, who enjoyed hunting, Falkrunn was taken on many hunting expeditions. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Justice. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Falkrunn Bigtoe, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 7 (-2)2 (-4)
Skills Athletics +1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Smoky quartz (30 gp).


Social Check DCs

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