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NPC Generator

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Advanced [show]


Rinn Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue costume with the symbols of the sun god on her torso and is in decent physical shape. Her silver hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a white middle class family as the only child. Through the years after Rinn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Rinn's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Mentor. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rinn Ilphelkiir, Female Elf Warrior 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 6 (-2)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Borun Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his golden hair in a flapper bob. His eyes are likewise hazel.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is content

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Rich, Immigrant, Slave. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Borun Underfoot, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Animal Handling +0, Nature +1
Senses Passive Perception 8
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Carved bone or ivory statuette (50 gp).


Social Check DCs


Spear Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He has moderate length brown fur. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Spear isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Spear was born on a far western desert where he grew up under the tutelage of his mother, an expert Merchant. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Spear Buttons, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Eggren Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black armored body suit, with a simple white line shooting up and back down. Her silver crest is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Eggren studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her absent father; and she's looking for her big break

Ideals: Justice, Gifted. Bonds: Adventurer, Family. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Eggren Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)5 (-3) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp.


Social Check DCs

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