Ethereal In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her orange fur is matted, messy, and big. She has a dull look in her yellow eyes.
Personality: Her tongue was cut out and she uses sign language. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Immigrant. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3 Alchemist’s fire.
Vistra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her golden hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Vistra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Therlin Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. She is bald on top and has large white tufts of hair around her ears. She wears an eyepatch.
Personality: Overbrimming with self-confidence, Therlin isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done she does not care how it got done.
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Guardian, Job. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 3 (-4) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 50 gp. 1 Tanglefoot bags.
Makaria Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears black leather gloves, a black jacket, and tight pants. She has silver hair. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Miner. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Makaria took refuge in the large cave and found the beat up scimitar and armor she uses now. She inherited the family business which she has now maintained for 15 years.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Entrepeneur. Bonds: Job, Military, Nature, Family. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. Rhodochrosite (14 gp).
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