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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with blue and violet striped suspenders. She wears various colorful collared shirts. She has moderate length black hair. Her fierce hazel eyes like to dwell on things.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Anne hails from a village terrorized by giants. Over the years she perfected her riding and shooting skills. She has worked as a Jeweler like her mother before her.

Motivation: She wants nothing more than to rejoin the army; and someone believes her a fraud

Bonds: Job, Has a crush, Enemies, Nature, Military. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Anne TellPenny, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)11 (+0) 8 (-1)6 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Adrie Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. This amber eyed southerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants she idolized her father. She was an apprentice working in her father's forge. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor.

Ideals: Joker. Bonds: Enemies, Immigrant, Job. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Adrie Iranapha, Female Half-Elf Fighter 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. Banded agate (7 gp). Smoky quartz (80 gp). Onyx (80 gp).


Social Check DCs


Cask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her black fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid

Ideals: Justice. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Cask Thundercloud, Female Tabaxi Paladin 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp.


Social Check DCs


Gunnloda Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears a grey armored body suit, with a simple white line shooting up and back down, and her gloved hand is found clutching a kukri. Her blonde hair is knotted and matted. Her brown eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Entrepeneur, Gifted. Bonds: Rich. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gunnloda Aranore, Female Dwarf Wizard 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 13 (+1)4 (-3)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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