Dabbledob Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is typically in his Cartwright uniform. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large chestnut tufts of hair around his ears. He has hazel eyes and a blue hat with a black feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: Born in the north to a Cartwright, Dabbledob learned a great deal about his mother's area of expertise. A gifted student he started as a Doctor, but he got bored and became a Cartwright. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Ugly, Terse, Shy. Bonds: Job, Slave. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp. 1 Masterwork manacles.
Shamil Offund, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her golden hair is knotted and matted. This violet eyed westerner is not easily forgotten.
Personality: She is irascible and easily irritated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Shamil hails from a village terrorized by goblins. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She used her abilities to travel the world and help people.
Motivation: She is content; and revenge
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Antinua Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Guard. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.
History: Born to a pair of adventurers, Antinua grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her sister's freedom.
Motivation: To be a Fortune-teller again; and her spouse's relatives view her with great suspicion
Ideals: Disciplined. Bonds: Job, Attractive, Adventurer, Family. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Jade (150 gp).
Ortegar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a halberd on his belt. His head has been shaved. His amber eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Ortegar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ortegar's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Wants his loneliness to end.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. 1 Average lock.
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