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NPC Generator

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Advanced [show]


Bree Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her head has been shaved. Her eyes are brown and catlike.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bree hails from a village terrorized by brigands. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Bree Tallfellow, Female Halfling Druid 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 7 (-2)14 (+2) 16 (+3)7 (-2)
Skills Perception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp. Silver pearl (110 gp).


Social Check DCs


Nil Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his crossbow always slung over his shoulder. His blonde hair is greasy and uncared for. His eyes are green and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nil took refuge in the ruined castle and found the beat up crossbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Persistence. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Nil Leighton, Male Half-Orc Adept 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Azurite (12 gp).


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears baggy brown pantaloons and a tan scarf. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Hugh Nash, Male Human Ranger 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Armara Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She is portly but not overly obese. She keeps her long brown hair kept up in a rat tail. Her ears are large.

Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.

History: She was raised in a white middle class family as the only child. She moved out east to avoid the crime she committed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Flaws: Ugly, Addict, Mundane. Bonds: Military, Criminal record. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Armara Fright, Female Tiefling Aristocrat 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 pp. Red garnet (80 gp). Rock crystal (70 gp). Amethyst (80 gp).


Social Check DCs

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