Sun Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears professional attire. His black fur is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.
History: Sun was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Has a crush, Immigrant. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Muggrish Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with white colored cloaks and clothing, and a wedding ring on his right hand. His black hair is cut short. His eyes are green and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Muggrish never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: In love, Adventurer. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 12 (+1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Brottor Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy auburn hair. His eyes are likewise hazel.
Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Born in the west to a Farmer, Brottor learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his relatives are trying to arrange a marriage
Flaws: Disease. Bonds: Poor, Job, Religious, Family, Debt. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a simple red robe with blue stripes complete with hood. Her hair is silver and curly. Her fierce hazel eyes like to dwell on things.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Server mother left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy.
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!