Gurdis Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her half smiles and amber eyes are beguiling and draw you in.
Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted divine powers by her dying sister.
Motivation: Wants to work out more often; and she is content
Ideals: Fighting, Athletic, Pacifist. Bonds: Attractive, Mentor. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Joser Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a tight fitting white shirt and pants. His white hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: Joser lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Shy, Greedy. Bonds: Family, Adventurer. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 290 gp. Jet (80 gp). Chalcedony (40 gp).
Alvyn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Beggar uniform. He wears his black hair down. His blue eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Alvyn grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Spy again; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 6 (-2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 5000 cp. 3 Acid flasks.
Frouse Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear blue tank tops with red pants. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Frouse lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: An old rival family wants him found.
Flaws: Fearful. Bonds: Has a crush, Family, Criminal record. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!