Morkral Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a grey and brown robe with the hood down. His chestnut hair, when down, is lengthy. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Merchant business at a young age. His childhood dream was to be a Jeweler, but he was a colossal failure. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Flaws: Impulsive. Bonds: Job, Family. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 600 sp.
Katherine Milton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. She has wavy blonde hair. Her eyes are brown and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a logical person and will generally grow upset if things defy logic and science.
History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school to support her sick mother, and resented it. She has never given up on her singing dream.
Motivation: Marry her sister to traveling adventurers.
Ideals: Athletic, Logical, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Laborer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 220 gp. 1 Masterwork Musical instrument.
Greeba Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. Her brown hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also hits on women, regardless of circumstances.
History: She was born to a criminal king-pin and mafia family Greeba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Greeba decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Optimist. Bonds: Poor, Has a crush, Criminal record, Guardian. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 4 (-3) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Kildrak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his black hair in a pixie cut. His brown eyes peer out from beneath his Stetson grey hat.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Entrepeneur, Artistic, Philantrophist, Fighting, Athletic. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!
