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NPC Generator

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Advanced [show]


Vanuath Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin green vertical stripes and black pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair, when down, is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bowyer.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Flaws: Selfish. Bonds: Military, Nature, Job, Family. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Vanuath Siannodel, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)10 (+0) 5 (-3)11 (+0)
Skills Medicine -1, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 160 gp. Eye agate (14 gp).


Social Check DCs


Ethereal In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting brown shirt and pants. He has wavy lavender fur. He has gleaming, smiling amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ethereal was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Ethereal In the Storm, Male Tabaxi Bard 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)9 (-1) 8 (-1)6 (-2)
Skills Intimidation +0, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Diggory Ryland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His white hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north his family was never financially stable. A gifted student he started as a Shoemaker, but he got bored and became a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: To be a Shoemaker again; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Diggory Ryland, Male Human Cleric 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)6 (-2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Cloth of gold vestments (80 gp).


Social Check DCs


Mardred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who dresses in grey turtlenecks beneath a red coat with black slacks, she is not a threatening figure. Her auburn hair is thinning but still full. Her eyes are a pleasant green.

Personality: A skeptical and narcissistic woman, Mardred's first love is herself. Her second love is also herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Mardred was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels kind of lost in life; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Depressed. Bonds: Criminal record, Family, Adventurer. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Mardred Eversharp, Female Dwarf Warrior 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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