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Advanced [show]


Falkrunn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with yellow stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her silver hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Falkrunn hails from a village terrorized by illithids. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by illithids. Falkrunn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Falkrunn Steelfist, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Semyaza Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of magic around her neck, and a scythe on her belt. Her black hair is smooth and relatively long. Her thin eyebrows rest above her beady silver eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A true patriot, Semyaza would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Military, Criminal record. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Semyaza Aid, Female Tiefling Druid 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills Religion +3, Sleight of Hand -1
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Shadow Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown vest and prefers violet and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur, while still mostly brown, has prominent grey streaks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. Like her mother and her sister before her, after school she went straight into learning to become a Herbalist. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Expand her business.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Military, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Shadow Of Storm, Female Tabaxi Warrior 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Tourmaline (110 gp).


Social Check DCs


Shava Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Shava studied abroad. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shava took refuge in the old dungeon and found the beat up hammer and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Nature, Guardian. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Shava Moral, Female Tiefling Cleric 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Banded mail.


Social Check DCs

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