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NPC Generator

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Advanced [show]


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress, and she perpetually has her scythe ready. Her long red hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Sannl grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Sannl Balderk, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 15 (+2)6 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Silver pearl (130 gp).


Social Check DCs


Krimmon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Krimmon grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Dilettante for hire.

Motivation: To be a Stylist again; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Krimmon Hogcollar, Male Halfling Aristocrat 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Silver comb with moonstones (100 gp).


Social Check DCs


Gilbert Blyth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small desert village. A gifted student he started as a Blacksmith, but he got bored and became a Carpenter. He has achieved small success as a Carpenter.

Motivation: He seems to be bored by most things; and wants to raise his children well

Flaws: Mundane. Bonds: Attractive, Family, Nature, Job. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Blyth, Male Human Monk 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 15 (+2)9 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears skinny pants and wears a white and brown robe with the hood down. His skin is also unnaturally pale. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Kelter Greenbottle, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 6 (-2)8 (-1)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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