You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
[b]bold[/b] will bold text, [i]italics[/i] will italicize text, --- will add a horizontal line.
You can link a spell on the Spell list by using: [spell]gust[/spell], or a Monster by using [monster]goblin[/monster].
[*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table
[title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with [#section 1]link[/#].
Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
[b]Keen Hearing and Smell.[/b] The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
[b]Pack Tactics.[/b] The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) piercing damage.
[b]Bite.[/b] Melee Weapon Attack: [+1] to hit, reach 5 ft., one target. Hit: 1 ([1d4-1]) piercing damage.
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