Kassoon

Fomorian

Fomorian

Huge giant, chaotic evilHuge giant, chaotic evil
Armor Class 14 (natural armor)14 (natural armor)
[~<13]
+/-/*
Hit Points 149 (13d12+65)149 ([13d12+65])
[~1-6]
Speed 30 ft.30 ft.

STR
23 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
9 (-1)
WIS
14 (+2)
CHA
6 (-2)

Token URL:
Saving Throws
Skills Perception +8, Stealth +3 Perception [+8], Stealth [+3]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 120 ft., passive Perception 18darkvision 120 ft., passive Perception 18
Languages Giant, UndercommonGiant, Undercommon
PB +3
Challenge 8 (3,900 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The fomorian attacks twice with its greatclub or makes one greatclub attack and uses Evil Eye once.

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8+6) bludgeoning damage.

Evil Eye. The fomorian magically forces a creature it can see within 60 feet of it to make a DC 14 Charisma saving throw. The creature takes 27 (6d8) psychic damage on a failed save, or half as much damage on a successful one.

Curse of the Evil Eye (Recharges after a Short or Long Rest). With a stare, the fomorian uses Evil Eye, but on a failed save, the creature is also cursed with magical deformities. While deformed, the creature has its speed halved and has disadvantage on ability checks, saving throws, and attacks based on Strength or Dexterity. The transformed creature can repeat the saving throw whenever it finishes a long rest, ending the effect on a success.

[b]Multiattack.[/b] The fomorian attacks twice with its greatclub or makes one greatclub attack and uses Evil Eye once.

[b]Greatclub.[/b] Melee Weapon Attack: [+9] to hit, reach 15 ft., one target. Hit: 19 ([3d8+6]) bludgeoning damage.

[b]Evil Eye.[/b] The fomorian magically forces a creature it can see within 60 feet of it to make a DC 14 Charisma saving throw. The creature takes 27 ([6d8]) psychic damage on a failed save, or half as much damage on a successful one.

[b]Curse of the Evil Eye (Recharges after a Short or Long Rest).[/b] With a stare, the fomorian uses Evil Eye, but on a failed save, the creature is also cursed with magical deformities. While deformed, the creature has its speed halved and has disadvantage on ability checks, saving throws, and attacks based on Strength or Dexterity. The transformed creature can repeat the saving throw whenever it finishes a long rest, ending the effect on a success.

Legendary Actions

 

Details

 
Source Monster Manual p. 136
 
Environments Underground
 
Tactics
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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