Poltergeist
Poltergeist
Medium undead, chaotic evilMedium undead, chaotic evil
Incorporeal Movement. The poltergeist can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Invisibility. The poltergeist is invisible.
Sunlight Sensitivity. While in sunlight, the poltergeist has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
[b]Incorporeal Movement.[/b] The poltergeist can move through other creatures and objects as if they were difficult terrain. It takes 5 ([1d10]) force damage if it ends its turn inside an object.
[b]Invisibility.[/b] The poltergeist is invisible.
[b]Sunlight Sensitivity.[/b] While in sunlight, the poltergeist has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Forceful Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) force damage.
Telekinetic Thrust. The poltergeist targets a creature or unattended object within 30 feet of it. A creature must be Medium or smaller to be affected by this magic, and an object can weigh up to 150 pounds.
If the target is a creature, the poltergeist makes a Charisma check contested by the target's Strength check. If the poltergeist wins the contest, the poltergeist hurls the target up to 30 feet in any direction, including upward. If the target then comes into contact with a hard surface or heavy object, the target takes 1d6 damage per 10 feet moved.
If the target is an object that isn't being worn or carried, the poltergeist hurls it up to 30 feet in any direction. The poltergeist can use the object as a ranged weapon, attacking one creature along the object's path (+4 to hit) and dealing 5 (2d4) bludgeoning damage on a hit.
[b]Forceful Slam.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one creature. Hit: 10 ([3d6]) force damage.
[b]Telekinetic Thrust.[/b] The poltergeist targets a creature or unattended object within 30 feet of it. A creature must be Medium or smaller to be affected by this magic, and an object can weigh up to 150 pounds.
If the target is a creature, the poltergeist makes a Charisma check contested by the target's Strength check. If the poltergeist wins the contest, the poltergeist hurls the target up to 30 feet in any direction, including upward. If the target then comes into contact with a hard surface or heavy object, the target takes [1d6] damage per 10 feet moved.
If the target is an object that isn't being worn or carried, the poltergeist hurls it up to 30 feet in any direction. The poltergeist can use the object as a ranged weapon, attacking one creature along the object's path (+4 to hit) and dealing 5 ([2d4]) bludgeoning damage on a hit.
Legendary Actions
Details
A poltergeist is the confused, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche. A poltergeist is the confused, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.Shout outs: Stacey, Rob Hale, Vedie V, Mylon Schroder, Nathan, Conrad Carlson, Igor, Tiffany Mathis, Jordan Florez, Devantre Blackmon, Robert Rich, Miha Pavlovič, Mohammed Murtuza, bob leponge, TheFiendSaint, Robin Ellis-Foster, Deanna Pyle, Meme Pitt-Melton, E.D.F., Devon Bickel, IcySky121, Dan Evans, Lorena Stuart, Zee Livezey, Alexandra Nguyen, KuroKimora, Christianna Schommer, Kerry Melton, SpiritFang, Lizette Marie, DJ_Kelf, Insomic Panda, Laure Wouters, ItsWebby, paige anderson, Cassandra Keyes, Simon Wegerstedt, Naomi B, charles phillips, cgates, Darel Boyer, Rupert Borthwick, Michael Kraus, Rhys Blythe, Anthony Lopez, Nick Soucy, Dustin Gatliff, Melanie Warga, Jeremiah Walker, D. G. Speirs (The Tao of Maud), Randall Welker, Shyler Lance, Bryan Sheairs, matteo carbini, Koto Sinclair, Max Hops, Kris Drummond, Sarah Holland, Joshua David Maddox, Standish Writes, Ray Bissonnette, Joe Dalby, Joline Tran, Matt Price, ShortyMcgibble, Alex Lavigne, mtnman1979@aol.com, Parker VanDerMeide, KFB_Patreon, David Davidson, eric sun, Furbee Merchant, Jason Wenneman, Gundar Wez, Katherine Ekes Lewing, Matthew payne, Jacob Plummer, Ejay Mcmaster, RiGarou, Rebecca Montelli, John Karels, wintersanctuary, Dylan Williams, Snowy Snow, Jakasaras 4che, Nahellion, Robert D O'Dell, Alexander Garcia, Dale Wyble, Serena Verden, Alexander Griffiths, SnipsGTI, bilbens baggo, Stuart, IbKelek, Galygious, Nicole Patten, Clementine Turner, T. Alexander, Tim Mason, Maxwell Mayer, Gannon Dubay, Caio Mantovani Alves, Thobek, Aaron Teupe, Celso R Garcia III, Felix Schmäche, John, RRare, Brice Carpenter, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Conor Quinn, Natalie Luttrell, Balanced Game Review, Stefan Gottschalk's, Matthew Wood, Royce Dillard, Bartis Edmond Hawley-Wall, Christina Majchrzak, jeremy baisch, Ivee Ransford, Zealot23, Nich Smith, Andre Wills, CJMAXP, Keaton Permenter, Shazear, Curran Vallejo, Leanna Orr, YaBoiBellabean, John Nazario, Gary, Gordon Alexander Fallon, Jason Clark, Topher Scott, Max Puplett
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