Kassoon

Goblin

Small humanoid (goblinoid), Neutral Evil
Armor Class 15 (Leather Armor, Shield)
Hit Points 7 (2d6)7 ([2d6])
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)

Saving Throws - -
Skills Stealth +6 Stealth [+6]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities -
Condition Immunities -
Senses Darkvision 60 Ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

[b]Nimble Escape.[/b] The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6+2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, reach 80/320 ft., one target. Hit: (1d6+2) piercing damage.

[b]Scimitar.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: ([1d6+2]) slashing damage.

[b]Shortbow.[/b] Ranged Weapon Attack: [+4] to hit, reach 80/320 ft., one target. Hit: ([1d6+2]) piercing damage.

Legendary Actions


 

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  • You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.

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