This is homebrew, submitted by a member of the community.
Su-Monster
Su-Monster
Medium monstrosity, chaotic evilMedium monstrosity, chaotic evil- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Actions
Multiattack. The su-monster makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) slashing damage, or 12 (4d4+2) slashing damage if the su-monster is hanging by its tail and all four of its limbs are free.
Psychic Crush (Recharge d6: 5–6). The su-monster targets one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or take 17 (5d6) psychic damage and be stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
[b]Multiattack.[/b] The su-monster makes two attacks: one with its bite and one with its claws.
[b]Bite.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 4 ([1d4+2]) piercing damage.
[b]Claws.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 7 ([2d4+2]) slashing damage, or 12 ([4d4+2]) slashing damage if the su-monster is hanging by its tail and all four of its limbs are free.
[b]Psychic Crush (Recharge [d6]: 5–6).[/b] The su-monster targets one creature it can see within 30 feet of it. The target must succeed on a DC 11 Wisdom saving throw or take 17 ([5d6]) psychic damage and be stunned for 1 minute. The stunned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Legendary Actions
Details
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