Drow Mage
Drow Mage
Medium humanoid (elf), neutral evilMedium humanoid (elf), neutral evilArmor Class 12 (15 with mage armor)12 (15 with mage armor)
Hit Points 45 (10d8)45 ([10d8])
Speed 30 ft.30 ft.
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Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
Innate Spellcasting. The drew's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness,faerie fire, levitate (self only)
Spellcasting. The drow is a lOth-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The drow has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
lst level (4 slots): mage armor, magic missile, shield, witch bolt
2nd level (3 slots): alter self, misty step, web
3rd level (3 slots):fly, lightning bolt
4th level (3 slots): Evard's black tentacles, greater invisibility
5th level (2 slots): cloudkill
Sunlight Sensitivity. While in sun light, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
[b]Fey Ancestry.[/b] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
[b]Innate Spellcasting.[/b] The drew's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
At will: [spell]dancing lights[/spell]
1/day each: [spell]darkness[/spell],[spell]faerie fire[/spell], [spell]levitate[/spell] (self only)
[b]Spellcasting.[/b] The drow is a lOth-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, [+6] to hit with spell attacks). The drow has the following wizard spells prepared:
Cantrips (at will): [spell]mage hand[/spell], [spell]minor illusion[/spell], [spell]poison spray[/spell], [spell]ray of frost[/spell]
lst level (4 slots): [spell]mage armor[/spell], [spell]magic missile[/spell], [spell]shield[/spell], [spell]witch bolt[/spell]
2nd level (3 slots): [spell]alter self[/spell], [spell]misty step[/spell], [spell]web[/spell]
3rd level (3 slots):[spell]fly[/spell], [spell]lightning bolt[/spell]
4th level (3 slots): [spell]Evard's black tentacles[/spell], [spell]greater invisibility[/spell]
5th level (2 slots): [spell]cloudkill[/spell]
[b]Sunlight Sensitivity.[/b] While in sun light, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Staff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (ld6 - l) bludgeoning damage, or 3 (ld8- l) bludgeoning damage if used with two hands, plus 3 (ld6) poison damage.
Summon Demon (1/Day). The drow magically summons a quasit, or attempts to summon a shadow demon with a 50 percent chance of success. The summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dissmisses it as an action.
[b]Staff.[/b] Melee Weapon Attack: [+2] to hit, reach 5 ft., one target. Hit: 2 (l[d6] - l) bludgeoning damage, or 3 (l[d8]- l) bludgeoning damage if used with two hands, plus 3 (l[d6]) poison damage.
[b]Summon Demon (1/Day).[/b] The drow magically summons a quasit, or attempts to summon a shadow demon with a 50 percent chance of success. The summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dissmisses it as an action.
Legendary Actions
Details
Privileged drow males who lack the strength and fighting prowess to train as warriors have no recourse but to pursue the study of magic. For them, it is a matter of survival. Female drow with a natural affinity fot the arcane arts may also become drow mages, although they are much less common. Privileged drow males who lack the strength and fighting prowess to train as warriors have no recourse but to pursue the study of magic. For them, it is a matter of survival. Female drow with a natural affinity fot the arcane arts may also become drow mages, although they are much less common.Shout outs: Stacey, Darren Hilbring, Derek Paterson, Dave Snavely, Marco Castillo, NelzyPhD, Danielle Pate, George V Crain, Brian allbritton, monkeybot4224, Moonstone, Stephanie Reich, Johnny S, Christopher Malowany, Megan Haines, Matthew Newton, Celso R Garcia III, Bonnie (Jez), b, Corwin Lum, Benjamin Congdon, Rob Garner, James Grigoreas, Miss Zilla M, Matt Houghton, Rune Anjum, Erddad Death, Brice Carpenter, Jordan Brazeal, Jake Lane, Adam Ruiz, Conor Quinn, gloomblossom, Jordan Fountain, Bartis Edmond Hawley-Wall, Kyler Havard, Oliver Young, Elycoralisia, Moonstar Morris, Michael Saint Gregory, Garret Dupont, Keaton Permenter, Shazear, Chris Bottorff, John Nazario, Gary, Gordon Alexander Fallon, Max Puplett, Shelby Miller
Their contribution stands as a beacon of hope for all adventurers!