Kassoon

Drow

Drow

Medium humanoid (elf), neutral evilMedium humanoid (elf), neutral evil
Armor Class 15 (chain shirt)15 (chain shirt)
[~<13]
+/-/*
Hit Points 13 (3d8)13 ([3d8])
[~1-6]
Speed 30 ft.30 ft.

STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
11 (+0)
WIS
11 (+0)
CHA
12 (+1)

Token URL:
Saving Throws
Skills Perception +2, Stealth +4 Perception +2, Stealth +4
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 120ft., passive Perception 12darkvision 120ft., passive Perception 12
Languages Elvish, UndercommonElvish, Undercommon
PB +2
Challenge 1/4 (50 XP)

[+instructions]

Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
Innate Spellcasting. The drew's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness,faerie fire
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

[b]Fey Ancestry.[/b] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
[b]Innate Spellcasting.[/b] The drew's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: [spell]dancing lights[/spell]
1/day each: [spell]darkness[/spell],[spell]faerie fire[/spell]
[b]Sunlight Sensitivity.[/b] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

[~Hit +2, DC <13, DPR 0-1]

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (ld6+2) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1 d6+2) piercing damage, and the target must succeed on a DC 13 Constitutio.n saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more,
the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.

[b]Shortsword.[/b] Melee Weapon Attack: [+4] to hit, reach 5 ft., one target. Hit: 5 (l[d6+2]) piercing damage.
[b]Hand Crossbow.[/b] Ranged Weapon Attack: [+4] to hit, range 30/120 ft., one target. Hit: 5 (1 [d6+2]) piercing damage, and the target must succeed on a DC 13 Constitutio.n saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more,
the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.

Legendary Actions

 

Details

 
Source Monster Manual, p128
 
Environments
 
Tactics The Drow will try to position Darkness to block line of sight for as many ranged PCs as possible without allowing them to simply circle around. Darkness can usually work best right behind the front line, blocking ranged PCs without blocking their own line of sight. Once in melee, the Drow will follow up with Faerie Fire trying to hit any tanky or stealthy PCs with its radius.
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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