Kassoon

Kuo-toa Monitor

Kuo-toa Monitor

Medium humanoid (kuo-toa), neutral evilMedium humanoid (kuo-toa), neutral evil
Armor Class 13 (natural armor)13 (natural armor)
[~<13]
+/-/*
Hit Points 97 (13d8 + 39)97 ([13d8 + 39])
[~1-6]
Speed 30ft., swim 30ft.30ft., swim 30ft.

STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
11 (+0)

Token URL:
Saving Throws
Skills Perception +9, Religion +6 Perception +9, Religion +6
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 120ft., passive Perception 19darkvision 120ft., passive Perception 19
Languages UndercommonUndercommon
PB +2
Challenge 3 (700 XP)

[+instructions]

Amphibious. The kuo-toa can breathe air and water.
Otherworldly Perception. The kuo-toa can sense the presence of any creature within 30 feet of it that is invisible or on the Ethereal Plane. It can pinpoint such a creature that is moving.
Slippery. The kuo-toa has advantage on ability checks and saving throws made to escape a grapple.
Sunlight Sensitivity. While in sunlight, the kuo-toa has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

[b]Amphibious.[/b] The kuo-toa can breathe air and water.
[b]Otherworldly Perception.[/b] The kuo-toa can sense the presence of any creature within 30 feet of it that is invisible or on the Ethereal Plane. It can pinpoint such a creature that is moving.
[b]Slippery.[/b] The kuo-toa has advantage on ability checks and saving throws made to escape a grapple.
[b]Sunlight Sensitivity.[/b] While in sunlight, the kuo-toa has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The kuo-toa makes one bite attack and two unarmed strikes.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Unarmed Strike. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeon ing damage plus 3 (1d6) lightning damage, and the target can't take reactions until the end of the kuo-toa's next turn.

[b]Multiattack.[/b] The kuo-toa makes one bite attack and two unarmed strikes.
[b]Bite.[/b] Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 ([1d4 + 2]) piercing damage.
[b]Unarmed Strike.[/b] Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 ([1d6 + 2]) bludgeon ing damage plus 3 ([1d6]) lightning damage, and the target can't take reactions until the end of the kuo-toa's next turn.

Legendary Actions

 

Details

 
Source Monster Manual, P.198
 
Environments Aquatic, Coast
 
Tactics
 
Roles | | | | | | | | | |

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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