This is homebrew, submitted by a member of the community.
Deathlock
Deathlock
Medium undead, neutral evilMedium undead, neutral evilslashing from nonmagical attacks that aren't silvered
Innate Spellcasting. The deathlock's innate spellcasting ability
is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
At will: detect magic, disguise self, mage armor
Spellcasting. The deathlock is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand
1st- 3rd level (2 3rd-level slots): arms ofHadar, dispel magic,
hold person, hunger ofHadar, invisibility, spider climb
Turn Resistance. The deathlock has advantage on saving throws against any effect that turns undead.
[b]Innate Spellcasting.[/b] The deathlock's innate spellcasting ability
is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
At will: detect magic, disguise self, mage armor
[b]Spellcasting.[/b] The deathlock is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand
1st- 3rd level (2 3rd-level slots): arms ofHadar, dispel magic,
hold person, hunger ofHadar, invisibility, spider climb
[b]Turn Resistance.[/b] The deathlock has advantage on saving throws against any effect that turns undead.
Actions
Deathly Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. Hit: 9 (2d6 + 2) necrotic damage.
[b]Deathly Claw.[/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. Hit: 9 ([2d6 + 2]) necrotic damage.
Legendary Actions
Details
The forging of a pact between a warlock and a patron is no minor occasion- at least not for the warlock. The consequences of breaking that pact can be dire and, in some cases, lethal. A warlock who fails to live up to a bargain with an evil patron runs the risk of rising from the dead as a deathlock, a foul undead driven to serve its otherworldly patron from beyond the grave. An extraordinarily powerful necromancer might also discover the dark methods of creating a deathlock and then bind it to service, acting in this respect as the deathlock's patron.Obedient and Obsessed. An overpowering urge to serve consumes the mind of a newly awakened deathlock. All goals and ambitions it had in life that don't please its patron fall away as its master's desires become the purpose that drives the deathlock. The creature immediately resumes work on its patron's behalf. Accomplishing a difficult goal might mean the deathlock is forced to serve another powerful creature or might
entail in gathering servants of its own.
Whatever the goal, it always reflects the patron's interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a fiend might work to destroy a specific temple dedicated to a good god, while one that serves a Great Old One could be charged with hunting for the materials neededto call
forth a horrifying entity into the world.
Un dead Nature. A deathlock doesn't require air, food, drink, or sleep. The forging of a pact between a warlock and a patron is no minor occasion- at least not for the warlock. The consequences of breaking that pact can be dire and, in some cases, lethal. A warlock who fails to live up to a bargain with an evil patron runs the risk of rising from the dead as a deathlock, a foul undead driven to serve its otherworldly patron from beyond the grave. An extraordinarily powerful necromancer might also discover the dark methods of creating a deathlock and then bind it to service, acting in this respect as the deathlock's patron.
[b]Obedient and Obsessed.[/b] An overpowering urge to serve consumes the mind of a newly awakened deathlock. All goals and ambitions it had in life that don't please its patron fall away as its master's desires become the purpose that drives the deathlock. The creature immediately resumes work on its patron's behalf. Accomplishing a difficult goal might mean the deathlock is forced to serve another powerful creature or might
entail in gathering servants of its own.
Whatever the goal, it always reflects the patron's interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a fiend might work to destroy a specific temple dedicated to a good god, while one that serves a Great Old One could be charged with hunting for the materials neededto call
forth a horrifying entity into the world.
[b]Un dead Nature.[/b] A deathlock doesn't require air, food, drink, or sleep.
Shout outs: Stacey, Rebecca Wheeler, Masca Boom, Jordan, Martin Harris, Rincewind, Nicole Carey-elmer, Michael Hamilton, Rob Hale, Vedie V, Mylon Schroder, Nathan, Conrad Carlson, Tiffany Mathis, Jordan Florez, Devantre Blackmon, Robert Rich, Miha Pavlovič, Mohammed Murtuza, bob leponge, TheFiendSaint, Robin Ellis-Foster, Deanna Pyle, Meme Pitt-Melton, E.D.F., Devon Bickel, IcySky121, Dan Evans, Lorena Stuart, Zee Livezey, Alexandra Nguyen, KuroKimora, Christianna Schommer, Kerry Melton, SpiritFang, Lizette Marie, DJ_Kelf, Insomic Panda, Laure Wouters, ItsWebby, paige anderson, Cassandra Keyes, Simon Wegerstedt, Naomi B, charles phillips, Darel Boyer, Rupert Borthwick, Michael Kraus, Rhys Blythe, Anthony Lopez, Nick Soucy, Melanie Warga, Jeremiah Walker, D. G. Speirs (The Tao of Maud), Randall Welker, Shyler Lance, Bryan Sheairs, matteo carbini, Koto Sinclair, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Standish Writes, Ray Bissonnette, Joe Dalby, Joline Tran, Matt Price, Yuki, ShortyMcgibble, Alex Lavigne, mtnman1979@aol.com, Parker VanDerMeide, KFB_Patreon, David Davidson, eric sun, Furbee Merchant, Jason Wenneman, Gundar Wez, Ken Shapiro, Katherine Ekes Lewing, Matthew payne, Jacob Plummer, Ejay Mcmaster, RiGarou, Rebecca Montelli, John Karels, wintersanctuary, Dylan Williams, Snowy Snow, Jakasaras 4che, Nahellion, Robert D O'Dell, Alexander Garcia, Dale Wyble, Serena Verden, Alexander Griffiths, SnipsGTI, bilbens baggo, Stuart, IbKelek, Nicole Patten, Clementine Turner, T. Alexander, Tim Mason, Maxwell Mayer, Gannon Dubay, Caio Mantovani Alves, Thobek, Aaron Teupe, Celso R Garcia III, Felix Schmäche, John, RRare, Brice Carpenter, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Natalie Luttrell, Balanced Game Review, Stefan Gottschalk's, Matthew Wood, Royce Dillard, Bartis Edmond Hawley-Wall, Dawnwolf, Christina Majchrzak, jeremy baisch, Zealot23, Nich Smith, Andre Wills, CJMAXP, Keaton Permenter, Shazear, Curran Vallejo, Leanna Orr, YaBoiBellabean, John Nazario, Gary, Gordon Alexander Fallon, Jason Clark, Topher Scott, Max Puplett
Their contribution stands as a beacon of hope for all adventurers!
