This is homebrew, submitted by a member of the community.
Bounty Hunter Albert
Bounty Hunter Albert
Medium Creature, ChaoticMedium Creature, Chaotic
Assassinate. During its first turn, the bounty hunter has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the bounty hunter scores against a surprised creature is a critical hit.
Confronting Capture. The bounty hunter doesn't suffer disadvantage when making ranged attacks made within 5 feet of a creature. Additionally, creatures have disadvantage when attempting to resist being grappled or restrained as a result of any effect the bounty hunter creates.
Evasion. If the bounty hunter is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the bounty hunter instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Sneak Attack (1/Turn). The Bounty Hunter deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the bounty hunter that isn't incapacitated and the bounty hunter doesn't have disadvantage on the attack roll.
Assassinate. During its first turn, the bounty hunter has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the bounty hunter scores against a surprised creature is a critical hit.
Confronting Capture. The bounty hunter doesn't suffer disadvantage when making ranged attacks made within 5 feet of a creature. Additionally, creatures have disadvantage when attempting to resist being grappled or restrained as a result of any effect the bounty hunter creates.
Evasion. If the bounty hunter is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the bounty hunter instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Sneak Attack (1/Turn). The Bounty Hunter deals an extra 14 ([4d6]) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the bounty hunter that isn't incapacitated and the bounty hunter doesn't have disadvantage on the attack roll.
Actions
Multiattack. The bounty hunter makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d6+3) slashing damage plus (7d6) poison damage. The target must make a DC 15 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.
Pistol. Ranged Weapon Attack: +6 to hit, reach 30/120 ft., one target. Hit: (1d10+3) piercing damage
Sniper Rifle. Ranged Weapon Attack: +6 to hit, reach 150/600 ft., one target. Hit: (2d6+3) piercing damage
Net. Ranged Weapon Attack: +6 to hit, reach 5/15 ft., one Large or smaller creature. Hit: 0 (1d0) bludgeoning damage. The target is Restrained. A creature can use its Action to make a DC 10 Strength check to free itself or another creature in a net, Ending the Effect on a success. Dealing 5 slashing damage to the net, AC 10, frees the target without harming it and destroys the net.
Multiattack. The bounty hunter makes two shortsword attacks.
Shortsword. Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: ([1d6+3]) slashing damage plus ([7d6]) poison damage. The target must make a DC 15 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.
Pistol. Ranged Weapon Attack: [+6] to hit, reach 30/120 ft., one target. Hit: ([1d10+3]) piercing damage
Sniper Rifle. Ranged Weapon Attack: [+6] to hit, reach 150/600 ft., one target. Hit: ([2d6+3]) piercing damage
Net. Ranged Weapon Attack: [+6] to hit, reach 5/15 ft., one Large or smaller creature. Hit: 0 ([1d0]) bludgeoning damage. The target is Restrained. A creature can use its Action to make a DC 10 Strength check to free itself or another creature in a net, Ending the Effect on a success. Dealing 5 slashing damage to the net, AC 10, frees the target without harming it and destroys the net.
Legendary Actions
Details
Often confused, he never remembers a face. Being that he is a bounty hunter this makes his job difficult... Often confused, he never remembers a face. Being that he is a bounty hunter this makes his job difficult...Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


