Kassoon

This is homebrew, submitted by a member of the community.

Peluda

Peluda

Large Monstrosity, any evilLarge Monstrosity, any evil
Armor Class 1818
[~<13]
+/-/*
Hit Points 199 (19d10 + 95)199 (19d10 + 95)
[~1-6]
Speed 40 Ft.40 Ft.

STR
23 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
7 (-2)
WIS
11 (+0)
CHA
5 (-3)

Token URL:
Saving Throws Dex +4, Con +9, Wis +4, Cha +1 Dex +4, Con +9, Wis +4, Cha +1
Skills Perception +8, Stealth +4 Perception +8, Stealth +4
Damage Vulnerabilities
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Poisoned Poisoned
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18
Languages DraconicDraconic
PB +4
Challenge 10 (5,900 XP)

[+instructions]

Spined Defense. The Peluda is covered with poison-tipped spines protruding from its body. Any creature that starts it’s turn within 5ft of the Peluda, or comes within 5ft. Of the Peluda for the first time and the Peluda is not restrained or incapacitated that creature must succeed on a DC 17 Constitution saving throw or be struck by these spines, taking 9 (2d8) piercing savage and 7 (2d6) poison damage.

[b]Spined Defense.[/b] The Peluda is covered with poison-tipped spines protruding from its body. Any creature that starts it’s turn within 5ft of the Peluda, or comes within 5ft. Of the Peluda for the first time and the Peluda is not restrained or incapacitated that creature must succeed on a DC 17 Constitution saving throw or be struck by these spines, taking 9 ([2d8]) piercing savage and 7 ([2d6]) poison damage.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The Peluda makes two attacks; one with its bite and one with its spines.

Bite. Melee Weapon Attack: + 10 to hit, reach 10 ft., one target, Hit: 22 (3d10+6) piercing damage.

Poisoned Spines. Ranged Weapon Attack; +10 to hit, range 30 ft., one target, Hit: 24 (4d8+6) piercing damage, The target must succeed on a DC 17 Constitution saving throw or suffer 10 (3d6) poison damage.

Fire Breath (Recharge 5-6). The Peluda exhales fire in a 30 ft. long cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.

Control Water. The Peluda can raise the level of the water in a river or lake by up to 10 ft., up to a 100 ft. radius. This water can remain raised for as long as the Peluda maintains concentration.

[b]Multiattack.[/b] The Peluda makes two attacks; one with its bite and one with its spines.

[b]Bite.[/b] Melee Weapon Attack: + 10 to hit, reach 10 ft., one target, [i]Hit:[/i] 22 ([3d10+6]) piercing damage.

[b] Poisoned Spines.[/b] Ranged Weapon Attack; [+10] to hit, range 30 ft., one target, [i]Hit:[/i] 24 ([4d8+6]) piercing damage, The target must succeed on a DC 17 Constitution saving throw or suffer 10 ([3d6]) poison damage.

[b]Fire Breath (Recharge 5-6).[/b] The Peluda exhales fire in a 30 ft. long cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 ([16d6]) fire damage on a failed save, or half as much damage on a successful one.

[b]Control Water.[/b] The Peluda can raise the level of the water in a river or lake by up to 10 ft., up to a 100 ft. radius. This water can remain raised for as long as the Peluda maintains concentration.

Legendary Actions

 

Details

This cousin to dragons has a swat body like an ox, covered with shaggy dark green hair and long poison-tipped spines protruding from that coarse green carpet. Its dragon-like head sends out puffs of flame with each breath and a long rat-like tail that ends in spines. This cousin to dragons has a swat body like an ox, covered with shaggy dark green hair and long poison-tipped spines protruding from that coarse green carpet. Its dragon-like head sends out puffs of flame with each breath and a long rat-like tail that ends in spines.
 
Source
 
Environments Aquatic
 
Tactics
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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