Vrock
Vrock
Large fiend (demon), Chaotic EvilLarge fiend (demon), Chaotic Evil- You can create a dice macro by putting square brackets [] around it. [+4] will make a clickable link to roll d20+4. [2d6+3] will make a clickable link to roll 2d6+3.
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Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects.
[b]Magic Resistance.[/b] The vrock has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The vrock makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6+3) piercing damage.
Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d10+3) slashing damage.
Spores (Recharge d6: 6). A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.
Stunning Screech (1/Day). The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.
[b]Multiattack.[/b] The vrock makes two attacks: one with its beak and one with its talons.
[b]Beak.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 9 ([2d6+3]) piercing damage.
[b]Talons.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 13 ([2d10+3]) slashing damage.
[b]Spores (Recharge [d6]: 6).[/b] A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 ([1d10]) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.
[b]Stunning Screech (1/Day).[/b] The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.
Legendary Actions
Details
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