Kassoon

This is homebrew, submitted by a member of the community.

Azer Artisan

Azer Artisan

Medium elemental, lawful neutralMedium elemental, lawful neutral
Armor Class 15 (natural armor)15 (natural armor)
[~<13]
+/-/*
Hit Points 52 (8d8+16)52 ([8d8+16])
[~1-6]
Speed 30 ft.30 ft.

STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
14 (+2)
WIS
15 (+2)
CHA
10 (+0)

Token URL:
Saving Throws Con +4 Con [+4]
Skills
Damage Vulnerabilities
Damage Resistances -
Damage Immunities fire, poison
Condition Immunities poisoned poisoned
Senses passive Perception 12passive Perception 12
Languages IgnanIgnan
PB +2
Challenge 3 (700 XP)

[+instructions]

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons When the azer hits with a melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Master Crafted Weapons. The azer's weapons are masterfully crafted. Their warhammer is a +1 weapon (included in the attack), and it has four charges, which are regained at dawn. The azer can expend one of the charges to cast one of the following spells as a 2nd level spell: aganazzar's scorcher, flaming sphere, pyrotechnics, or scorching ray (spell save DC 13, +5 to hit with spell attacks).

[b]Heated Body.[/b] A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 ([1d10]) fire damage.

[b]Heated Weapons[/b] When the azer hits with a melee weapon, it deals an extra 3 ([1d6]) fire damage (included in the attack).

[b]Illumination.[/b] The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

[b]Master Crafted Weapons.[/b] The azer's weapons are masterfully crafted. Their warhammer is a +1 weapon (included in the attack), and it has four charges, which are regained at dawn. The azer can expend one of the charges to cast one of the following spells as a 2nd level spell: [spell]aganazzar's scorcher[/spell], [spell]flaming sphere[/spell], [spell]pyrotechnics[/spell], or [spell]scorching ray[/spell] (spell save DC 13, [+5] to hit with spell attacks).

Actions

[~Hit +2, DC <13, DPR 0-1]

Warhammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) bludgeoning damage or 9 (1d10+4) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

[b]Warhammer.[/b] Melee Weapon Attack: [+6] to hit, reach 5 ft., one target. Hit: 8 ([1d8+4]) bludgeoning damage or 9 ([1d10+4]) bludgeoning damage if used with two hands to make a melee attack, plus 3 ([1d6]) fire damage.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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