Kassoon
 
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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Albitré Abidras
Character Name
Warlock 1
Class & Level
Noble
Background
Ghost
Race
Lawful Neutral
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
8
8
+
0
(Race)
DEXTERITY
+2
14
14
+
0
(Race)
CONSTITUTION
+2
15
15
+
0
(Race)
INTELLIGENCE
+2
14
14
+
0
(Race)
WISDOM
+2
14
14
+
0
(Race)
CHARISMA
+3
17
16
+
1
(Race)
ARMOR CLASS
13
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1212
+
SPEED
30 ft
HIT POINTS
Max:
10
9
TEMP HP
11
POINT BUY
No (8-15)
Picture URL:
Token URL:
-1 -1
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
-1 -1
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
2
* Stealth (Dex)
+
Survival (Wis)
+
2
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
13
DC
Cast Mod
1d6
/
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]
Ectoplasmic Movement. Double the distance you can jump. Your spiritual body also allows you to reduce the cost of moving through difficult terrain by 2 feet per foot you move. When you crawl, you can do so at full speed. In addition, you can enter spaces small enough to admit Tiny creatures without squeezing. You are immune to disease, and you have resistance to poison damage and damage you take from falling. Also, you can add your proficiency bonus to saving throws against being poisoned. If you have proficiency in such a saving throw, your proficiency bonus with it is doubled against being poisoned. You need not eat, drink, or breathe. You are vulnerable to lightning damage, which severely disrupts your ectoplasmic body. Although you can be healed as if you’re humanoid, and the raise dead spell works on you (returning you to “life” as a ghost), you are otherwise considered to be undead whenever it is detrimental for you. You are immune to the frightened condition. Once during each of your turns, when you hit a creature with an attack, you can force it to make a Wisdom saving throw, and if the saving throw fails, the target is frightened of you until t the end of your next turn.
Ectoplasmic Movement. Double the distance you can jump. Your spiritual body also allows you to reduce the cost of moving through difficult terrain by 2 feet per foot you move. When you crawl, you can do so at full speed. In addition, you can enter spaces small enough to admit Tiny creatures without squeezing. You are immune to disease, and you have resistance to poison damage and damage you take from falling. Also, you can add your proficiency bonus to saving throws against being poisoned. If you have proficiency in such a saving throw, your proficiency bonus with it is doubled against being poisoned. You need not eat, drink, or breathe. You are vulnerable to lightning damage, which severely disrupts your ectoplasmic body. Although you can be healed as if you’re humanoid, and the raise dead spell works on you (returning you to “life” as a ghost), you are otherwise considered to be undead whenever it is detrimental for you. You are immune to the frightened condition. Once during each of your turns, when you hit a creature with an attack, you can force it to make a Wisdom saving throw, and if the saving throw fails, the target is frightened of you until t the end of your next turn.
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Handaxe
2
1
Light Crossbow
5
2
Dagger
2
1
Leather Armor [11+Dex]
10
1
Arrows (20)
1
1
Scholar's Pack
10
1
Arcane Focus
0
Total: 32.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
25
PP
0
WEALTH
Proficiencies: Card set, Light armor, Simple weapons


Common, Elvish and Shadowtongue
PROFICIENCIES & LANGUAGES
My favor, once lost, is lost forever
PERSONALITY TRAITS
Power. If I can attain more power, no one will tell me what to do. (Evil)
IDEALS
The common folk must see me as a hero of the people.
BONDS
I have an insatiable desire for carnal pleasures.
FLAWS
 
DESCRIPTION & EXTRA INFO
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