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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Gorr the Grimm
Character Name
Barbarian 12 fighter 3
Class & Level
Outlander
Background
Goliath
Race
Chaotic Good
Alignment
Experience
x
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+4
19
17
+
2
(Race)
DEXTERITY
+2
14
14
+
0
(Race)
CONSTITUTION
+4
19
18
+
1
(Race)
INTELLIGENCE
-2
7
7
+
0
(Race)
WISDOM
+2
15
15
+
0
(Race)
CHARISMA
+0
11
11
+
0
(Race)
ARMOR CLASS
17
INITIATIVE
+
+0
PROFICIENCY
+
5
5
+
PERCEPTION
2020
+
SPEED
25 ft
HIT POINTS
Max:
179
179
TEMP HP
15
POINT BUY
No (8-15)
Picture URL:
Token URL:
+
4
Strength
+
1
Dexterity
+
4
Constitution
-2 -1
+
1
Intelligence
+
Wisdom
+
1
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
5
Animal Handling (Wis)
-2 -2
+
Arcana (Int)
+
3
Athletics (Str)
+
Deception (Cha)
-2 -2
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-2 -2
+
Investigation (Int)
+
Medicine (Wis)
-2 -2
+
Nature (Int)
+
3
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-2 -2
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
3
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
17
DC
Cast Mod
+2
Rage Damage
2
/
2
Rages
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Lucky: When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Brave: Advantage on saving throws against being frightened.

Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours.

Naturally Stealthy: You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.

Class

Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Racial[/b]

[b]Lucky:[/b] When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

[b]Brave:[/b] Advantage on saving throws against being frightened.

[b]Halfling Nimbleness:[/b] You can move through the space of any creature that is of a size larger than yours.

[b]Naturally Stealthy:[/b] You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.

[b]Class[/b]

[b]Rage:[/b] 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.
FEATURES & TRAITS
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Battleaxe
4
1
Warhammer
2
1
Trident
4
1
Smith's Tools
8
1
Explorer's Pack
0
10
Fine Wine (Bottle)
0
1
Talking Doll
0
1
Bag of Holding
15
1
Ring of Protection
0
1
Amulet of Health
1
1
Vial of Stardust
0
1
Elemental Essence Shard (Earth)
1
7
slaad ice
1
2
Two-Person Tent
0
1
night scavver
0
2
grell meat
1
1
bear loin
1
1
bear jerky
.5
4
Bedroll
0
1
moonlight gaurdian
0
Total: 69.16 lbs
EQUIPMENT
CP
0
SP
5
EP
0
GP
1178
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons
Languages: Common, giant
PROFICIENCIES & LANGUAGES
I think anyone who's nice to me is hiding evil intent.
PERSONALITY TRAITS
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
IDEALS
I will someday get revenge on the corrupt temple hierarchy who branded me a heretic.
BONDS
Gold seems like a lot of money to me, and I'll do just about anything for more of it.
FLAWS
 
They were born on a small, isolated island. In their youth they were part of a gang. They got caught, but did not rat out their comrades and served their time in prison. They seek to kill for money.
DESCRIPTION & EXTRA INFO
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