Kassoon
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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Navi Blacklake
Character Name
Monk 1
Class & Level
Acolyte
Background
Human
Race
Neutral Good
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+1
13
13
+
0
(Race)
DEXTERITY
+3
16
15
+
1
(Race)
CONSTITUTION
+0
11
9
+
2
(Race)
INTELLIGENCE
+1
13
13
+
0
(Race)
WISDOM
+3
16
16
+
0
(Race)
CHARISMA
+2
14
14
+
0
(Race)
ARMOR CLASS
16
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1515
+
SPEED
30 ft
HIT POINTS
Max:
9
9
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
3 +3
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
2
KNOWN
12
DC
Cast Mod
4
Cantrip:
2
/
2
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]

Actions in combat:

Attack, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Influence, Magic, Ready, Search, Shove, Study, Utilize


Martial Arts

You gain the following benefits when unarmed or wielding only Monk weapons, provided you aren’t wearing armour or wielding a Shield.

• You can make an Unarmed Strike as a Bonus Action.

• You can roll 1d6 in place of the normal damage from your Unarmed Strikes or Monk weapons.

• You can use Dex. instead of Str. for the attack and damage rolls of your Unarmed Strikes and Monk Weapons. In addition, when you use the Grapple or Shove option of your Unarmed Strike, you can use Dex. instead of Str. to determine the save DC.

Unarmed Strike: 1 Bonus Action

Unarmored Defense

While you aren’t wearing armor or wielding a Shield, your base AC equals 10 + Dex. modifier + Wisdom modifier.

Actions in combat:

Attack, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Influence, Magic, Ready, Search, Shove, Study, Utilize


Martial Arts

You gain the following benefits when unarmed or wielding only Monk weapons, provided you aren’t wearing armour or wielding a Shield.

• You can make an Unarmed Strike as a Bonus Action.

• You can roll [1d6] in place of the normal damage from your Unarmed Strikes or Monk weapons.

• You can use Dex. instead of Str. for the attack and damage rolls of your Unarmed Strikes and Monk Weapons. In addition, when you use the Grapple or Shove option of your Unarmed Strike, you can use Dex. instead of Str. to determine the save DC.
Unarmed Strike: 1 Bonus Action

Unarmored Defense

While you aren’t wearing armor or wielding a Shield, your base AC equals 10 + Dex. modifier + Wisdom modifier.
FEATURES & TRAITS
d6
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
4
Sling stones
2
1
Backpack
30
1
Traveler's clothes
4
1
Blanket shawl
2
1
Lantern
2
1
Mala beads
.5
1
Soft leather shoes
2
1
Walking stick
3
1
Sling
.1
1
Herbalist kit basket
2
Backpack contents:

Hammock
Robes
Spare chemise and underwear
Indigo soap
Cordage (100 ft)
Map
Wax pencil
Tinderbox with flint and steel
Lantern candles (5)

Waterskin
Rations
Small teapot
Stoneware tea cups (2) and carry case
Cooking knife, wooden spoon, and small tin cooking pot with lid
Tea leaves in 3 linen pouches: roast black tea, white tea, dried mulberries

Incense: cedar, sandalwood, nag champa
carved wooden incense box
small ceramic incense holder

Dice set
Small wood flute
Total: 53.9 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
15
PP
0
WEALTH
Hand to Hand, Simple weapons

Herbalism kit, Alchemist kit, Flute, Meditation, Martial Arts Forms

Common language, Common sign language, Draconic, Gnomish
PROFICIENCIES & LANGUAGES
In my meditation i can never be distracted or disturbed.

I train hard in both mind and body, channelling my ki to shrug off pain when i am hurt.
PERSONALITY TRAITS
Knowledge is power, and preparation. Go slow and observe before acting.

Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
IDEALS
I fight for those who cannot fight for themselves.
I have love and reverence for the Temple that raised me.
Nature can provide everything we need if we treat it with care and respect.
BONDS
I have little respect for the laws of the land if they contradict my tradition's teachings or my ideals.
If I care about you, I may preach non-attachment and pacifism to you. I may not realize that it is annoying.
FLAWS
 
Background
Raised in a Monastery
Feature: Charity for the Monastary

You receive shelter and succor from almost any church or monastery and those who are sympathetic to its aims. If your path is a religious one, you can gain aid from temples and other religious communities of your deity. Monks can get help from the community—whether a lone settlement or a great nation—that they serve, and many monks of philosophical orders can find help from those they have aided in pursuit of their ideals, and those who share those ideals.

This help comes in the form of shelter and meals, and healing when appropriate, as well as occasionally risky assistance, such as a band of local citizens rallying to aid a sorely pressed monk in a fight, or those who support the order helping to smuggle a monk out of town when he or she is being hunted unjustly.
DESCRIPTION & EXTRA INFO
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