5th Edition Character Sheet
Skills
Racial
Darkvision 60ft
Dwarven Resilience: Advantage on poison saves and poison resistance.
Stonecunning: 2x proficiency on history (stonework) checks.
Dwarven Armor Training: Proficiency with light and medium armor.
Class
Spellbook: Your spellbook is the repository of the wizard spells you know. It takes 2 hours and costs 50 gp per level of the spell to add it to your book.
Ritual Casting: You can cast wizard spells as rituals.
Spellcasting Focus: Arcane Focus
Arcane Recovery: Once per day after a short rest, you can choose expended spell slots to recover. The combined level of spell slots must be equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
Blood Channeling: I can use my body as an arcane focus as long as my HP are are below my max HP. When casting a wizard spell with a costly material component, I can forego it. I take 1d10 necrotic damage per 50g of its cost (min 1d10), which cannot be reduced. If it reduces me to 0 HP, the spell fails, but no spell slot is expended.
Sanguine Burst: When I cast a spell of 1st-level or higher, I can spend my vitality to empower it. I take necrotic damage equal to the spell's level, which cannot be reduced. I can reroll a number of damage dice up to my Intelligence mod (min 1). I must use the new rolls.
Bond of Mutual Suffering: As a reaction when attacked, I can share my pain with the attacker. The attacker takes damage equal to the damage I took. I cannot use this against constructs or undead. Uses: /short rest
Glyph of Hemorrhaging: When I damage a creature with a spell, I can curse it for 1 minute. While cursed, it takes an extra 1d6 necrotic damage when hit by an attack. The creature makes a Con save at the end of each of its turns to end the curse. Uses: 1/short rest
Thicker than Water: Whenever I regain HP via magic, I regain extra HP equal to my proficiency bonus. While concentrating on a spell, I am resistant to nonmagical bludg/slash/pierc damage damage.
[b]Darkvision[/b] 60ft
[b]Dwarven Resilience:[/b] Advantage on poison saves and poison resistance.
[b]Stonecunning:[/b] 2x proficiency on history (stonework) checks.
[b]Dwarven Armor Training:[/b] Proficiency with light and medium armor.
[b]Class[/b]
[b]Spellbook:[/b] Your spellbook is the repository of the wizard spells you know. It takes 2 hours and costs 50 gp per level of the spell to add it to your book.
[b]Ritual Casting:[/b] You can cast wizard spells as rituals.
[b]Spellcasting Focus:[/b] Arcane Focus
[b]Arcane Recovery:[/b] Once per day after a short rest, you can choose expended spell slots to recover. The combined level of spell slots must be equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
[b]Blood Channeling[/b]: I can use my body as an arcane focus as long as my HP are are below my max HP. When casting a wizard spell with a costly material component, I can forego it. I take 1d10 necrotic damage per 50g of its cost (min 1d10), which cannot be reduced. If it reduces me to 0 HP, the spell fails, but no spell slot is expended.
[b]Sanguine Burst[/b]: When I cast a spell of 1st-level or higher, I can spend my vitality to empower it. I take necrotic damage equal to the spell's level, which cannot be reduced. I can reroll a number of damage dice up to my Intelligence mod (min 1). I must use the new rolls.
[b]Bond of Mutual Suffering[/b]: As a reaction when attacked, I can share my pain with the attacker. The attacker takes damage equal to the damage I took. I cannot use this against constructs or undead. [b]Uses[/b]: /short rest
[b]Glyph of Hemorrhaging[/b]: When I damage a creature with a spell, I can curse it for 1 minute. While cursed, it takes an extra 1d6 necrotic damage when hit by an attack. The creature makes a Con save at the end of each of its turns to end the curse. [b]Uses[/b]: 1/short rest
[b]Thicker than Water[/b]: Whenever I regain HP via magic, I regain extra HP equal to my proficiency bonus. While concentrating on a spell, I am resistant to nonmagical bludg/slash/pierc damage damage.
Languages: Common, Dwarven
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