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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Majhat
Character Name
Sorcerer 1
Class & Level
Outlander
Background
High Elf
Race
Lawful Good
Alignment
10
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+0
10
10
+
0
(Race)
DEXTERITY
+2
14
12
+
2
(Race)
CONSTITUTION
-1
8
8
+
0
(Race)
INTELLIGENCE
+4
18
17
+
1
(Race)
WISDOM
+2
15
15
+
0
(Race)
CHARISMA
+1
12
12
+
0
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1414
+
SPEED
30 ft
HIT POINTS
Max:
11
11
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
0 +0
+
Strength
+
Dexterity
-1 -1
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
12
DC
Cast Mod
5
Lay on Hands
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Keen Senses: Proficiency in the Perception skill.

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

Cantrip: know one cantrip of your choice from the wizard spell list.

Extra Language: You know one extra language

Class

Divine Sense: Action to sense location of any celestial, fiend, or undead within 60 ft not behind total cover. Also any place or object that has been consecrated or desecrated. Usable a number of times equal to 1 + your Charisma modifier per long rest.

Lay on Hands: Pool of health equal to paladin level x 5. Action touch a creature to transfer health from that pool to restore them. Alternatively expend 5 hit points from pool to cure one disease or poison. Unusable on undead or constructs.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Keen Senses:[/b] Proficiency in the Perception skill.

[b]Fey Ancestry:[/b] Advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Trance:[/b] Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

[b]Cantrip:[/b] know one cantrip of your choice from the wizard spell list.

[b]Extra Language:[/b] You know one extra language

[b]Class[/b]

[b]Divine Sense:[/b] Action to sense location of any celestial, fiend, or undead within 60 ft not behind total cover. Also any place or object that has been consecrated or desecrated. Usable a number of times equal to 1 + your Charisma modifier per long rest.

[b]Lay on Hands:[/b] Pool of health equal to paladin level x 5. Action touch a creature to transfer health from that pool to restore them. Alternatively expend 5 hit points from pool to cure one disease or poison. Unusable on undead or constructs.
FEATURES & TRAITS
d10
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Dagger
1
1
Deck of Many Things
0
1
Robe of Stars
0
1
Amulet of Health
1
1
All-Purpose Tool +2
0
1
Survival Mantle
40
Total: 42 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: All armor, most magical weapons, simple/martial weapons
Languages: Common, Elvish, Ta'agra
PROFICIENCIES & LANGUAGES
I'm full of witty aphorisms and have a proverb for every occasion.
PERSONALITY TRAITS
Aspiration. I seek to prove my self worthy of my god's favor by matching my actions against his or her teachings. (Any)
IDEALS
It is my duty to provide assistance to anyone who need it.
BONDS
i often use sarcasm or humor when i shouldn't.
FLAWS
 
I was born at the north of the capital, my father was a human that was good at brewing mead and various cocktails, and my mother was an elf. When my parents got me they had a bar around the capital, my dad was mainly serving the various peoples with equally various alcool and drinks and my mom was making the ingredients from what her family taught her, she was a skilled druid and a powerfull wizard. When i got to school i met a friend called darnack, he was completly into magic as well and he learned me a lot of spells at the Time. When i was about to get to an university a calamity fell on my familly, the meadery got burnes and i lost my parents. However i managed to salvage some money and an ancient book that my mother had in her familly for decades. With the money i saved i got to a wizard accademy with my friend, we grew our magic together and i could get enough knowledge and expérience to master the spells that were written in my mom's book. after we finished the accademy my friend decided to pursue his studies to a more advanced school, i couldn't follow him, so i started to find some magic related jobs around and i make a good living out of it. But now i feel like i need more challenge, more ways to express my powers.
DESCRIPTION & EXTRA INFO
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