5th Edition Character Sheet
Skills
| [+] | Name | Bonus | Damage / Type | Range |
|---|---|---|---|---|
| Dagger | +4 | 1d4+2 piercing | 20/60 | |
| Scimitar | +4 | 1d6+2 slashing | 5 | |
| Rapier | +5 | 1d8+2 piercing | 5 | |
| Fire Bolt | +5 | 1d10 fire | 120 |
[spell]mage hand[/spell]
[spell]cure wounds[/spell]
[spell]feather fall[/spell]
[spell]sanctuary[/spell]
Racial
Darkvision 60ft
Dwarven Resiliece: You have advantage on saving throws against poison, and you have resistance against poison damage.
Stonecunning: Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Dwarven Armor Training: You have proficiency with light and medium armor.
Dwarven Armor Training: You have proficiency with light and medium armor.
Origin Proficiencies: Forgery Kit, Jeweler's Tools, Rapier, Scimitar
Class
Magical Tinkering: At 1st level, you learn how to invest a spark of magic into mundane objects. To use this ability, you must have thieves’ tools or artisan’s tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:
The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long.
The object continuously emits your choice of an odor or a nonverbal sound (wind, waves, chirping, or the like). The chosen phenomenon is perceivable up to 10 feet away.
A static visual effect appears on one of the object’s surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.
The chosen property lasts indefinitely. As an action, you can touch the object and end the property early.
You can bestow magic on multiple objects, touching one object each time you use this feature, though a single object can only bear one property at a time. The maximum number of objects you can affect with this feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest property immediately ends, and then the new property applies.
Spellcasting: Artificer spellcasting
[b]Darkvision[/b] 60ft
[b]Dwarven Resiliece:[/b] You have advantage on saving throws against poison, and you have resistance against poison damage.
[b]Stonecunning:[/b] Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
[b]Dwarven Armor Training:[/b] You have proficiency with light and medium armor.
[b]Dwarven Armor Training:[/b] You have proficiency with light and medium armor.
[b]Origin Proficiencies:[/b] Forgery Kit, Jeweler's Tools, Rapier, Scimitar
[b]Class[/b]
[b]Magical Tinkering:[/b] At 1st level, you learn how to invest a spark of magic into mundane objects. To use this ability, you must have thieves’ tools or artisan’s tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:
The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long.
The object continuously emits your choice of an odor or a nonverbal sound (wind, waves, chirping, or the like). The chosen phenomenon is perceivable up to 10 feet away.
A static visual effect appears on one of the object’s surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.
The chosen property lasts indefinitely. As an action, you can touch the object and end the property early.
You can bestow magic on multiple objects, touching one object each time you use this feature, though a single object can only bear one property at a time. The maximum number of objects you can affect with this feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest property immediately ends, and then the new property applies.
[b]Spellcasting: [/b] Artificer spellcasting
Rapier
Scimitar
Scale Mail
Shield
Thieves' Tools
Tinderbox
5 Torch
Waterskin
Backpack
Languages: Common, Dwarvish, Draconic, Undercommon
There’s nothing I like more than a good mystery.
Unfortunately in her eyes when she was younger her talents didn't match well with the typical dwarvish battleaxe and heavy armor.
Fortunately her mentor, Ulfgar Frostbeard, recognized her talents before she became too discouraged. He invited her to join the recently created magic school in his role as headmaster.
The dwarvish version of a magic school is significantly different than other schools in Faerûn. Kathra was trained in the use of heavier armor than most wizards as well as weapons that, while they may not be as heavy as the battleaxes and warhammers of the fighters clerics and paladins she trained with, were still effective.
"You never know when you'll have to fight inside a silence spell. Steel can't be silenced or dispelled."
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

