William Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short. His green unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: William was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Disease. Bonds: Religious, Poor, Adventurer. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ernest Northcott, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a long silver beard with little hanging trinkets. His hazel eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He wants to get laid.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Slave, Rich. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Heward Windsor, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a broad hat to cover his moderate length chestnut hair. His eyes are likewise amber.
Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.
Motivation: To clean up the streets; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Guardian. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
Possessions: Lapis lazuli (14 gp). Jet (130 gp). Deep green spinel (130 gp).
Patrick Redfield, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair, while still mostly silver, has prominent grey streaks. He has violet eyes and a brown hat with a tan feather.
Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To be a Animal Trainer again; and expand his business
Flaws: Forgetful. Bonds: Attractive, Job, Poor, Family. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 75 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
Possessions: Black star sapphire (1400 gp). Freshwater pearl (10 gp). Lapis lazuli (10 gp). Golden yellow topaz (800 gp).
Frederick Reed, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Frederick was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He now owns his own business.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Black pearl (200 gp). Bloodstone (40 gp). Star rose quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
