Raymond Sheldon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue armored body suit, with a simple green line shooting up and back down. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raymond hails from a village terrorized by illithids. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Enemies, Religious, Rich. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. 1 Minor magic item.
Raymond Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears brown trousers with grey and pastel striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a scimitar. He has a long red beard with little hanging trinkets. His eyes are blue and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Passionate, Gifted, Impeccable. Bonds: Mentor, In love. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 cp. Black velvet mask with numerous citrines (160 gp).
Heward Fawcett, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. His tied-back hair is blonde. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heward was raised in a hard working conservative environment. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: An old rival family wants him found.
Ideals: Logical. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 30000 cp. Obsidian (13 gp). Carnelian (40 gp). Bloodstone (40 gp). Golden yellow topaz (1100 gp).
Gerard Clifton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His auburn hair is braided into rings. This amber eyed northerner is not easily forgotten.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Shoemaker soon after.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Extrovert, Fighting. Bonds: Attractive, Job, Mentor. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp.
Don Alton, Male Human [Permalink]
Personal [hide]
Description: A 6'1" southern man, he is renowned for his bright violet suits and hats. His silver hair is thinning but still full. He has gleaming, smiling blue eyes.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his mother was called into army service. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Gifted, Entrepeneur, Philantrophist. Bonds: Military, Job. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. Bloodstone (60 gp).
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