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NPC Generator

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Advanced [show]


Rolf Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright chestnut hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Joker, Pacifist, Persistence. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Rolf Palomarez, Male Human Expert 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1800 gp. Blue star sapphire (900 gp).


Social Check DCs


Gilbert Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast forest. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Nature, Military. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Gilbert Beckwith, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Anselm Crawford, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Aquamarine (400 gp). Red-brown spinel (80 gp). Sardonyx (40 gp). 1 Half-Plate.


Social Check DCs


Justin Royston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the west to a Sculptor, Justin learned a great deal about his mother's area of expertise. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Sculptor soon after.

Motivation: A deep hatred of goblins; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Justin Royston, Male Human Monk 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue cloak and cross-gartered tan stockings. His black hair is heavily combed to the left. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Family, Nature. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Kody Watson, Male Human Wizard 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. Rhodochrosite (6 gp). Sard (80 gp). Rhodochrosite (6 gp). Deep blue spinel (600 gp).


Social Check DCs

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