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NPC Generator

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Advanced [show]


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a grey coat with blue slacks. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Priest business at a young age. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Depressed, Addict. Bonds: Adventurer, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Shane Reid, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item.


Social Check DCs


Theodoric Denholm, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Theodoric Denholm, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Merchant. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Sage, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Regain custody of his daughter; and to be a sage again

Ideals: Gifted. Bonds: Job, Poor, Military, Family. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Cory Hastings, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 6 (-2)15 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 5000 sp. Black pearl (300 gp). Bloodstone (50 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey coat over a green low-cut shirt, and a broad hat upon his head, and is pretty ugly. His silver hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 3 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Nature. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Hunter Abram, Male Human Rogue 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 9000 sp. Silver comb with moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He wears a broad hat to cover his moderate length black hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Attractive, Poor, Family. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Chester, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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