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Advanced [show]


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His hair is brown, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Layabout in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Conrad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Attractive, Job. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Conrad Acton, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)18 (+4) 16 (+3)14 (+2)
Skills Nature +6, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 600 gp.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is physically well-built. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He struck the Bounty Hunter job and began his own company from there.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Myerscough, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 5 (-3)7 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 7
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Alexandre Birkenhead, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Percival Adley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears baggy black pantaloons and a brown scarf. His skin is also unnaturally pale. His golden hair is singed and shortened. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Percival Adley, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Conway, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his shield ready. His golden hair is braided into rings. His thin eyebrows rest above his beady blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and human compassion

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Thomas Conway, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Emerald (1000 gp). 1 Minor magic item.


Social Check DCs

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