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NPC Generator

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Advanced [show]


Trey Soames, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. His white hair is heavily combed to the right. His gray eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Shy, PTSD. Bonds: Adventurer. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Trey Soames, Male Human Ranger 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 4 Tanglefoot bags.


Social Check DCs


Drogo Budd, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light pastel in addition to tight pants. His head has been shaved. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Guard business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: To be a Cook again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Job, Adventurer, Debt. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Drogo Budd, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light tan in addition to tight pants. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ralf was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up sword and armor he uses now. He struck the Armorer job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Flaws: Ugly, Shy, Greedy. Bonds: Military, Job, Nature. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Ralf Tindall, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Freshwater pearl (12 gp). Chalcedony (30 gp).


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown deerstalker hat and brown clothes. He wears his black hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Disease, Insane. Bonds: Has a crush, Nature. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Gresham, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 30000 cp. Deep green spinel (80 gp). Violet garnet (500 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with writing.

History: Born in the west to a Ruler, Anselm learned a great deal about his mother's area of expertise. He worked as a nervous Ruler and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Artistic. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: German accent

Attributes [hide]

Anselm Blankley, Male Human Cleric 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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