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Advanced [show]


Diggory Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries daggers. His long chestnut hair reaches down to his waist. He has blue eyes and a violet hat with a blue feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up dagger and armor he uses now. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Diggory Tatum, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. Red garnet (80 gp). Red garnet (80 gp). 1 Smokesticks. 2 Holy water. 1 Everburning torch.


Social Check DCs


Anthony Spalding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears black leather gloves, a black jacket, and tight pants. He wears his silver hair down. His green eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Painter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a detective again

Bonds: Job, Rich, Mentor, Religious. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Anthony Spalding, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Trey Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trey's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Joker, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Rutherford, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Chad Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His hair is blonde and curly. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying sister.

Motivation: He is greedy.

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Military. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Chad Nash, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Jocelyn Huckabee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Apothecary business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Flaws: Insomniac, Addict. Bonds: Attractive, Enemies, Job. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Jocelyn Huckabee, Male Human Commoner 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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