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Advanced [show]


Trym Darlington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He has shaved his head bald. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Addict, Disease. Bonds: Immigrant, Military. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Darlington, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Eye agate (12 gp). Coral (160 gp).


Social Check DCs


Ernest Nibley, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a yellow suit, brown shirt, and blue tie, he is not a threatening figure. His chestnut hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Ernest Nibley, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 11 (+0)4 (-3)
Skills Investigation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his painting dream.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Professionalism, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Eastaughffe, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Gyula, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Servant soon after.

Motivation: Many giants want him driven away; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Job, Nature, Family, Enemies. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Gyula, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and brown with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Gomory will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and to prove his worth to the world

Ideals: Entrepeneur, Extrovert. Flaws: Impulsive, Mundane. Bonds: Poor. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Gomory Hadlee, Male Human Paladin 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Eye agate (15 gp). Sard (30 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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