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Guy Colton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy brown pantaloons and a grey scarf, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. His eyes are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Military. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Guy Colton, Male Human Ranger 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 9000 sp. Iolite (60 gp). Jet (130 gp). Hematite (4 gp).


Social Check DCs


Simon Stapleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the north to a Ploughman, Simon learned a great deal about his father's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Ploughman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Bonds: Adventurer, Attractive, Enemies, Job. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Simon Stapleton, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Backpack. 1 Superior lock. 1 Good lock.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Ernest Clayden, Male Human Paladin 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Kody Ansley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears skinny pants and wears a black and brown robe with the hood down. His hair, while still mostly blonde, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He uses money and sex appeal to get what he needs; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Kody Ansley, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Pickering, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a blue shirt with thin grey vertical stripes and brown pants. He has a hunchback. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Military, Rich. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Odo Pickering, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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