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Don Axton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Artistic, Logical, Fighting. Bonds: Rich, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Don Axton, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Miles Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Herbalist uniform. He keeps his black hair in a flapper bob. His gray eyes peer out from beneath his deerstalker blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He struck the Herbalist job and began his own company from there.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Opinionated, Athletic. Flaws: Shy. Bonds: Job, Rich. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Halsey, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Everard Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is matted, messy, and big. He has a tattooed face.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Bricklayer, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Walpole, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Gomory Snape, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Religious, Adventurer. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Gomory Snape, Male Human Barbarian 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Drogo Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Drogo Ashton, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 41000 sp. Sard (50 gp). Red garnet (40 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs

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